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Fnv darnified ui text too big
Fnv darnified ui text too big













fnv darnified ui text too big

fnv darnified ui text too big

maybe I'd like to set the scaling 125% or 150%. Even though it was apparently 'near top priority' in 2013: resizable user interface text: As people use After Effects on larger and larger monitors, on which the size of each pixel is smaller and smaller, the single size for the user interface text becomes a. I might like to lean back casual web browsing at bigger 150%, but when it's time get some work done in resolve. Over 4 years later and we still can't resize the UI font in After Effects. This allows the user to decide independently from the OS (win/mac) scaling. Please let us specify the UI scaling from within Davinci Resolve just like many modern apps/games. you can force it to other modes but it's blurry. Based on the comments below and my own testing it looks like Davinci Resolve has two modes 100% or 200%.

FNV DARNIFIED UI TEXT TOO BIG WINDOWS 10

I have good eyesight I can run Windows 10 UI Scaling at 100% or 125%. My Windows 10 UI Scaling is set to 150% (the recommended setting), and for the most part it looks pretty close to what my 1440p monitor displayed. the primary thing I bought the monitor for. I'm so happy when the monitor arrives, hook it up, and everything looks great games, internet, and obviously 4k video. I plan to edit 4k video, so I figured getting a 3840x2160 27" would be beneficial. I just purchased Davinci Resolve Studio!!! DSR looked perfect on my old monitor which was 2560x1440 27". I think we are both on the same page that monitor scaling does not change the layout of the UI in terms of padding and relative size or distance between elements. That would align us from a reproducibility perspective, and allow us to rule out the override settings as the problem. My request is that Dave (or you) uncheck the override properties, and see if just using the standard Windows display properties fixes the issue. Those settings were introduced in early Windows 10 releases, but are generally not needed if an application uses the appropriate High DPI Windows Scaling APIs, which is what we have yet to determine from Blackmagic Design. I have no way to verify the latter, but the application, system, and enhanced settings are overrides that require you to modify the properties found in the icon of the resolve.exe file. (The image may not do it justice, but you'll have to take my word for it.) Since Dave's situation is clearly different, that means that either his combination of settings is causing an unexpected/defective outcome, or his additional 1280 horizontal pixels is causing a different Windows scaling behavior. As shown in the included image, when I scale my monitor to 150%, not only is the image at the size it should be, but it has the crisp anti-aliasing that you expect from monitor scaling. My point was not that everyone should use the native resolution of their monitors, it was just that although I am not set up in the same way as Dave, I was willing to test some different configurations to see if I could help determine the root cause of his issue.















Fnv darnified ui text too big